From Corn Fields To Ice Fields – The Sound Of Interstellar
From the early scenes, with their sounds made using trucks and corn and hoses and sand, to the second chapter, with its rocket sounds, including rocket engine tests recorded in the Mojave desert, to the sounds made, and, perhaps more importantly, not made, in space, director Christopher Nolan drove the sound team on Interstellar to achieve great things.
Here, Supervising Sound Editor and Sound Designer Richard King, one of his trusted collaborators, discusses his work on the film and that of his sound colleague, particularly fellow Nolan regulars Hugo Wang and Bob Kaiser.
From what I've learned here, it's an enormous, intense, disquieting sound design, involving big things being thrown around and tiny things being manipulated, phase changes, speed changes and only very small amounts of synthetically created audio. The director also wanted to portray the ship's interior as a straightforward, mundane even, workplace where people were going to be spending a significant part of their lives, not a high-tech spacecraft bridge. Thanks to the work of foley artist John Roesch, the icy planet surfaces also have a chillingly realistic sound, as do the robots.
We'll let you tell us whether you think the Interstellar sound team has done a good job ...