AoIP Modular I/O Controller Card
Calrec’s AoIP Modular I/O Controller card fits into a standard modular I/O rack and can operate in either Hydra2 or AoIP mode. The mode is selected via a simple switch on the card making it dual purpose, allowing for it to be used on either network. Not only does this make a tailorable AoIP I/O solution for the ImPulse core, it also fits into existing Modular I/O frames so units can be upgraded in the field.
The card provides two redundant pairs of 1G SFPs to allow 512 audio channels to pass without over-using bandwidth in AoIP mode.
The AoIP Modular I/O Controller card is SMPTE 2110/AES67-compatible and expands Calrec’s range of AoIP solutions for new and for existing customers.
Dante/AES67 card with network redundancy
Calrec’s Dante/AES67 card provides an interface for routing audio in and out of a Hydra2 network into a Dante network. The interface is via RJ45 connectors housed within a 1-slot wide module.
Dante is a self-configuring, plug and play, digital audio networking technology developed by Audinate. Dante uses standard internet protocols. The Calrec Dante modular I/O card operates over Gigabit (Giga/E) Ethernet.
The card provides 64 input channels and 64 output channels (for a Dante network operating at 48 kHz or 44.1 kHz), or 32 input channels and 32 output channels (for a Dante network operating at 96 kHz) sample-rate converted down to 48kHz with the SRC’s permanently enabled on all channels.
Two RJ45 ports (primary and secondary) are provided to give full redundancy on the Dante portion of the network.
Waves Soundgrid I/O card
Calrec’s Soundgrid card provides 64 outputs from the Hydra 2 network to the SoundGrid network, and 64 inputs to Hydra 2 from SoundGrid at 48 kHz via a single Ethernet cable.
SoundGrid is an Audio-over-Ethernet networking and processing technology developed by Waves. SoundGrid provides extremely low-latency, high-channel-count audio processing using standard Intel CPUs and 1 Gbps Ethernet networks for studio, live sound, and other real-time professional audio applications.
Real-time audio processing is performed on standard Intel-based plug-in servers, running a Waves-customised real-time version of Linux.