Immersive audio for delivery over platforms like MPEG-H and Dolby Atmos, along with OTT content, increases the number of audio channels that need to be processed for a given production, as well as increases the complexity of that processing.
The broadcast industry is increasingly competitive, and broadcasters are under pressure to produce more original content for less outlay, while at the same time improving viewer experience. With the rise of new platforms comes increased audio requirements, from channel count to processing capabilities.
ImPulse core, a new audio processing platform for Calrec’s Apollo and Artemis control surfaces, employs next generation “Bluefin3” DSP to raise the bar and ensure that plenty of processing headroom is available for the biggest of productions. It is hugely scalable, suitable for medium up to very large-scale productions, with a flexible upgrade path, and expansion capacity for whatever the future may demand.
DSP within the new audio processing platform can be flexibly split between fully independent mixers, allowing it to process audio for multiple mixes, sub-mixes, and different productions simultaneously. It is suitable for the broadcast trucks and studio complexes of today and also equally designed to be at home in the IP connected broadcast server centers of tomorrow.